The Last of Us will have multiplayer. For the most part, we’ve known that for awhile. But when the inclusion of multiplayer was casually mentioned on the PlayStation Blog, fans quickly became concerned that it will impact the campaign. Naughty Dog is now looking to assure fans that this won’t be the case.
Community strategist Arne Meyer commented:
“We don’t approach MP in any of our games as tacked on. And we also always have separate teams working on the different components so that we can maintain full focus on making SP and MP up to our standards. And we have faith that our MP will stand on its own. If we felt like it would be tacked on, we wouldn’t have added it. We want all our game experiences to be of the highest quality and that’s what we work extremely hard to deliver.”
Meyer also said the following about how multiplayer development “has never taken away resources from the SP game”:
“MP has never taken away resources from the SP game in any of our games, always separate teams, separate resources. The folks working on the single player campaign always have the resources and support to complete that portion of the game to the vision they planned for. The SP portion of the game hasn’t been skimped out on in any way.”