A second hands report from Famitsu and Dengeki PlayStation. Famitsu will also have an exclusive interview on September 6th.
Andriasang said: The trailer provided an introduction to the game's world and its time
progression system. One sequence showed a time counter: "00/02:54:23."
Famitsu speculates that by clearing quests, you can increase this timer.
sequence showed Lightning, dressed in a new outfit, in pursuit of the
criminal in a murder incident. She pursues a group of suspicious people,
making use of cover actions -- hiding behind walls, for instance.
During the presentation, Toriyama explained that you can perform some
sneaking actions using simple controls.
The demo play segment,
performed live on the PlayStation 3, showed a battle sequence. You can
customize Lightning's weapon, shield, costume and abilities. These
customizations can be stored and switched between as you battle. The
combinations also have names -- Blast Witch, or Holy Liberator for
instance -- and there seems to be a visual transformation sequence. All
this makes the customization combination system sound like the Paradigms
of past XIII games, but it's not clear if the naming is the same.
your typical FF game, the battle system has an ATB gauge which fills up
as time progresses. But there are some action-style elements here, as
you can now assign skills to buttons. Famitsu also says that you can
assign some actions, including an evasion action, to a button.
enemies appear to have multiple "break" states. The earliest such state
is "Knockdown." This lets you steal from the downed foe. The final
break state is Overclock. This freezes time. The demo play demonstrated
Overclock by freezing a Behemoth that Lightning had launched into
midair. Lightning then pummeled it with attacks.