Saturday, June 30, 2012

Code of Princess - Pre-order Bonus

Pre-order the game and you will receive the Code of Princess Sound & Visual Book, a collection of artwork from Kinu Nishimura and music from ACE’s soundtrack.




Sword Art Online: Infinity Moment - PSP Debut Teaser Trailer



Sword Art Online: Infinity Moment for the PSP is based on Reki Kawahara’s light novel series Sword Art Online. Watch the debut Teaser Video below.





Project X Zone Box Art


Bravely Default: Flying Fairy - New Battle System and Idea Lee Screenshots

A 3rd  battle system demo is currently out on the Japanese 3DS eShop.










E.X. Troopers - New Details and Trailer


The biggest news is that the game will support co-op for at least three players.

- Dai Sato working on the scenario

- Sato previously made the script for Stand Alone Complex, Eureka Seven, Halo Legends, and Tekken Blood Vengeance.

- Live-play session from director Yasuhiro Anpo at Capcom Summer Jam

- Anpo showed fans around the home base “Academy” on EDN-3rd

- The base has a cafe, a development lab where the Vital Suits and weapons are made, and other facilities

- Eat at the cafe to gain bonuses for next mission

- One of the game’s story missions was shown

- Will have co-op multiplayer

- At least three player co-op is likely

- e-Capcom store exclusive: limited edition figure of heroine TeeKee

- Satelight making a promotional anime

- Animated movie will be included with Sengoku Basara HD Collection

Monster Hunter 4 - New Trailer

 Monster Hunter 4 for the 3DS comes out early next year in Japan.

Friday, June 29, 2012

Streaming Anime coming to PS3 and PS Vita

Crunchyroll is readying two new apps for the PS3 and PS Vita that will allow users to watch streaming anime on their systems. The announcement was made at today’s Anime Expo.

The PS3 app will be available this summer. A free 30-day trial is included. The Vita app won’t be out till later this year. 



Ni No Kuni Wizard’s Edition Confirmed for North America

Following today’s European announcement this morning, Namco Bandai has confirmed Ni no Kuni: Wrath of the White Witch Wizard’s Edition for North America. It’s a limited-run that can only be ordered through the company’s online store.

The Wizard’s Edition includes a 300+ page hardback physical copy of the Wizard’s Companion, Drippy plush doll, and exclusive “golden mite” and “golden drongo” DLC. It costs $99.99
  
www.clubNAMCO.com.




Kaz Hirai gets special PS3

Kaz Hirai was given a special PlayStation 3 system. It’s one of the many gifts he received during a ceremony sending him off from the PlayStation family. 

Need for Speed: Most Wanted - New Video

David Cox: "Castlevania: Lords of Shadow DLC was a Mistake"

Castlevania: Lords of Shadow producer David Cox wishes that his team hadn’t made any downloadable content for the game. Both packs – “Reverie” and “Resurrection” – were a critical and financial flop.

In a recent interview, Cox said that the element of “surprise” led to the poorly-planned DLC.

“The problem was that the game’s success caught everyone by surprise. It caught senior management by surprise and they wanted us to do DLC. We never planned to do DLC, so we ended up doing DLC after the fact and in hindsight that was a mistake. It was rushed. We had to rush it to market.”

Cox is pleased with the DLC in that respect that the story was “enriched”, though he would have liked some lead-time and the opportunity to plan things from the beginning.

“I think we enriched the story that we wanted to tell, but I think if we were going to do DLC again it would have to be planned right from the get go. And it wouldn’t be something that would try to build upon an ending—it would be something that’s perhaps a side story that enriches the original story. If we were going to do DLC again it would be something much more carefully considered.”

The Lords of Shadow team wasn’t actually forced into making any DLC. However, Cox felt that the game’s initial success put pressure on the developers to bring something new out as soon as possible.

“When you have success there’s pressure on you to bring something else to market very quickly. And I think it was wrong of us to do that.”

Cox also shared his thoughts about DLC overall.

“I’m not a big fan of most modern day DLC. I think if DLC is going to be done it has to compliment the main game—not be a continuation of the main story but more of a side story. It should add to the experience, not take away from it.”

And finally, how does Cox feel about how DLC is being treated today?

“Well, there’s a market for it—but I think people want to get value for their money so I think that in that respect you need to give them an expansion of the universe you’ve created. Like what they’ve done with Skyrim. Instead of giving players a part of the story and giving them the other part as DLC, I think the DLC has to expand the universe of an already whole product.”

Ni No Kuni Wizard’s Edition Coming To Europe

Namco Bandai Europe is preparing a special “Wizard’s Edition” release of Ni No Kuni. It’ll include a copy of the game, 300+ page hardcover book, a plush doll, and downloadable content.

Wizard’s Edition will be available at launch, which comes out January 26th in Europe.

Thursday, June 28, 2012

Tales of Xillia 2 - Alvin, Leia Scans

A Weekly Jump scan confirms Alvin and Leia to return in Tales of Xillia 2, with new outfits, as well as new character Julius Will Kresnick (Ludger’s brother).

Persona 4 Arena Story Trailer



Ys: Foliage Ocean in Celceta - 2 New Arts and 3 New Screenshots


 Brand new artwork and screenshots from Ys: Foliage Ocean in Celceta or Ys: Celceta Sea of Trees as its known in Japan. Ys Celceta Sea of Trees, the PS Vita remake of Ys IV will release in Japan on September 27th for 7,140 yen.










Toriyama - DLC Required Feature For Future Final Fantasy Titles

Square Enix’s Motomu Toriyama was on hand for the Taipei Game Developers Conference this week. Toriyama opened up on the development of the most recent Final Fantasy title, XIII-2.

In the early days of development – the concept phases, more specifically – Square Enix referred to the project as “Final Fantasy XIII Season 2.” Along with that tiny revelation, Toriyama discussed XIII-2′s downloadable content. This was something that the team decided to implement early on, and as some of you may know, is the first time a game in the franchise saw such extensive DLC. According to Toriyama, DLC could end up as a required feature for future releases.

Tales of Xillia 2 - Pre-order and DualShock 3

Namco Bandai has released official images of its Tales of Xillia 2 DualShock 3 edition and pre-order items. Pre-order the game in Japan and you’ll receive “Tales of Xillia 2 Before Episode,” a short story detailing the year between the first and second games. You’ll also get an Emil Castagnier costume for Ludger, as well as two other.
 
The DualShock 3 Tales of Xillia 2 Edition includes an Xillia DS3 controller and a copy of the game for 12,980 yen.



Pokemon Black/White 2 - NA and EU Release Dates Announced

Pokemon Black/White 2 launches in the US on October 7th in North America and October 12th in Europe. The eShop app Pokemon Dream Radar will be up for download on the same day.

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The Last of Us - Multiplayer Confirmed

Naughty Dog creative director Neil Druckmann confirmed that The Last of Us will include MP. But is only willing to say that the multiplayer won’t be in the form of co-op set in the main campaign. 

“We are supporting multiplayer with The Last of Us. We’re not ready to talk about the details of how multiplayer will be implemented, however we can say that it is not co-op within the main campaign.”



Okami HD - Reason Behind PSN Only Release In Western Regions

In North America and Europe, Okami HD is getting a digital release. Japan, however, will receive a full boxed version. Some folks  would have preferred a retail copy over a download through PSN. Why was this decision made? Capcom’s Christian Svensson took to the company’s official message boards and explained:

“It has less to do with Western gamers not being good enough and more to do with the Japanese market not being download saavy enough.

“Secondly, we don’t believe US retailers will be terribly supportive of such a product so the inventory risk would be high. Digital is the smarter play.”

The reasoning does make sense, but it’d be fantastic if Capcom were to offer the game through its own online store or something similar.


Nintendo 3DS XL Changes

Nintendo has gone into detail as to what has changed between the original 3DS and the 3DS XL.

There have been some reports through initial hands-on that the 3D effect has improved. While that could be possible, it’s likely related to the larger screen size. Nintendo says that the screens are made of the same materials as the original 3DS. Continuing on with the screen theme, IGN reports that the 3DS XL hasn’t been adjusted to accommodate the 90% display increase.

The 3DS XL’s sound speaker design has changed, but it isn’t related to improved technology. A Nintendo spokesperson said that “the speaker function of the XL is the same quality level as the 3DS’s.”  Aside from the Circle Pad, XL features input adjustments. The d-pad as well as the shoulder and face buttons are now “slightly bigger than the 3DS buttons.”

Dead or Alive 5 - Rig, Christie Screenshots and Trailer

Tecmo Koei has confirmed newcomer Rig for Dead or Alive 5. Rig is from Canada, and fights using the Taekwondo martial arts. Screenshots also show old DOA characters, Christie and Bass.


















Wednesday, June 27, 2012

Persona 4 Arena - 6 New Character Videos

Six new character videos of Yu, Kanji, Naoto, Chie, Yosuke, and Yukiko. The game comes out August 7th for PS3 and Xbox 360 in North America and later this year in Europe. 








Half-Life 2: Episode 3 - Leaked Concept Arts

Valve fan site ValveTime.net claims to have gotten a hold of Half-Life 2: Episode 3 concept artwork illustrated from 2008. The site says the artwork is official, and that it wouldn’t post anything “unless it was 100% confirmed.” 

The artwork is rumored to be drawn by Andrea Wicklund. She has worked at Valve since 2006.